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status_conditions [2015/05/05 18:07]
josh [Bleeding]
status_conditions [2015/05/25 17:52] (current)
josh
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 ===== On the Ground ===== ===== On the Ground =====
  
-A wrestler on the ground stands back up based upon total hit points remaining. There is a base 8.3% chance of standing every round for downed wrestlers.+A wrestler on the ground stands back up based upon total hit points remaining. There is a base 8.3% chance of standing every round for downed wrestlers. Having higher health points helps improve the odds of standing considerably. 
 + 
 +In Over-The-Top elimination matches such as the Battle Royale or Royal Rumble - the base chance is doubled to improve match speed.
  
 ====== Non-Standard Conditions ====== ====== Non-Standard Conditions ======
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 Bleeding wrestlers never regain hitpoints through a match. This is particularly dangerous in Iron Matches for those who bleed early. There is a 0.5% chance that any damage to the Head will result in bleeding whether from strikes or signature/​finisher moves. Bleeding is fairly rare in matches. Bleeding can also decide the results of a [[match_types|"​First Blood" match]]. Bleeding wrestlers never regain hitpoints through a match. This is particularly dangerous in Iron Matches for those who bleed early. There is a 0.5% chance that any damage to the Head will result in bleeding whether from strikes or signature/​finisher moves. Bleeding is fairly rare in matches. Bleeding can also decide the results of a [[match_types|"​First Blood" match]].
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 +Bleeding odds also can increase all the way up to a 50% chance depending upon how much damage is dealt to the head so using Head targeting signatures and finishers can be very useful in winning a First Blood type match.
status_conditions.1430867265.txt.gz · Last modified: 2015/05/05 18:07 by josh
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