This is an old revision of the document!


While in a Dimension in Godwars, besides wading through hordes of monsters and looting treasure you may encounter various mini-games. Mini-games spawn about 1 per 8 dimensions.

Monster Card Duel

General Rules

  • You must have 5 cards to accept any card duels.
  • This is a Best of 5 so it is over when you either Win or Lose 3 rounds.
  • If you lose, you will lose the LAST CARD you played.
  • If you win, you will gain 2 loot drops and the LAST CARD the duelist plays.
  • The duelist picks cards based upon the dimension difficulty level and he tries to play/counter play his best cards.
  • Each round the loser picks the next card.

Card Strategies

  • Flying is strong against non-flying melee.
  • Ranged is strong against flying.
  • Ranged is strong against magic.
  • Magic is strong against melee.
  • Melee is strong against ranged.
  • Elemental families affect card power so water is strong against fire, fire against life, etc.
  • The spells a monster casts uses an additional elemental family check.
  • Higher level monsters have a larger statbase in general but can be quickly overcome by a better pick.
  • Choose carefully and choose your LAST pick most carefully as you RISK this pick if you lose.

Genie's Challenge

The Genie's Challenge is a particularly no risk - very luck based reward system ranging on picking a simple number. If you are BELOW HALF(50%) or ABOVE DOUBLE(200%) of the correct guess, you will receive an additional tip besides the simple “lower” or “higher”. Rewards for this are based upon the number range you are guessing from.

mini_games.1395249951.txt.gz · Last modified: 2014/03/19 12:25 by josh
CC Attribution-Share Alike 3.0 Unported
Driven by DokuWiki Recent changes RSS feed Valid CSS Valid XHTML 1.0