Both your follower's alignment(good, evil, neutral) and order(lawful, chaotic, apathetic) affects initiative in combat within Godwars. Every member is compared against each other so a group of 5 evil/chaotic members with a lawful/good - the evil members would still be happy but the lawful/good would be in poor shape for morale. Each party member has their own morale which affects initiative.

Morale listing from Best to Worst -

  • Amazing 30% or better bonus
  • Great 20-29%
  • Very Good 10-19%
  • Good 5-9%
  • Better than Average 3-4%
  • Average 0 to 2%
  • Below Average -1 to -5%
  • Annoyed -10 to -6%
  • Bad -20 to -11%
  • Terrible -30 to -21%
  • Horrible -31% or lower penalty

Morale within Arena or Dimensions are independent from each other.

Other Modifiers

By equipping an instrument as a weapon - designated with an (inst) - your other party member's morale checks will be improved by +3%.

Some classes may improve morale for a party as a special ability.

combat_morale.txt · Last modified: 2014/03/11 16:03 by josh
CC Attribution-Share Alike 3.0 Unported
Driven by DokuWiki Recent changes RSS feed Valid CSS Valid XHTML 1.0