Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
Last revision Both sides next revision
scouting_wrestlers [2015/05/05 16:04]
josh
scouting_wrestlers [2015/05/28 12:16]
josh [Scout Point Regeneration]
Line 3: Line 3:
 ====== Scout Point Regeneration ====== ====== Scout Point Regeneration ======
  
-''​0:00 CST Regeneration ​= 50+[Player Level x 1] Scout Points''​+''​Scout Point Maximum Storage ​= 50+[Player Level x 1] Scout Points''​
  
-Scout Points ​are for multiple purposes beyond just scouting but also wrestler actions/assignments. There are 24 potential manager levels.+''​Refresh ​Scout Points ​= Maximum Storage/3''​
  
 +Scout Points are for multiple purposes beyond just scouting but also [[wrestler_card|wrestler actions]]/​[[wrestler_freelance_assignments|assignments]]. There are 24 potential manager levels.
 +
 +Scout points regenerate at 0:00, 8:00 and 16:00 CST. They regenerate at 1/3rd the maximum storage rounded up. For a level 1 player, that would be 51 divided by 3 = 17 scout points gained at 0:00, 8:00 and 16:00 CST.
 ====== Choosing A Home State ====== ====== Choosing A Home State ======
  
Line 36: Line 39:
  
 33% - Bantamweight - 25 Scout Points 33% - Bantamweight - 25 Scout Points
 +
 +====== Free Scouting Points (*FS*) ======
 +
 +Once per day - you receive a *FS* point. You will see evidence of this in the "​SP"​ section of the header with a *FS* followed in gold. This allows ANY wrestler to be recruited for 0 SP. This is particularly useful with higher cost wrestlers at higher level. It is also useful when you start the game to avoid being out of actions after assigning a headquarters and recruiting 1 wrestler.
scouting_wrestlers.txt ยท Last modified: 2015/06/18 17:32 by josh
CC Attribution-Share Alike 3.0 Unported
Driven by DokuWiki Recent changes RSS feed Valid CSS Valid XHTML 1.0