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scouting_wrestlers [2015/05/05 16:04] josh |
scouting_wrestlers [2015/05/26 17:22] josh [Scout Point Regeneration] |
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''0:00 CST Regeneration = 50+[Player Level x 1] Scout Points'' | ''0:00 CST Regeneration = 50+[Player Level x 1] Scout Points'' | ||
- | Scout Points are for multiple purposes beyond just scouting but also wrestler actions/assignments. There are 24 potential manager levels. | + | Scout Points are for multiple purposes beyond just scouting but also [[wrestler_card|wrestler actions]]/[[wrestler_freelance_assignments|assignments]]. There are 24 potential manager levels. |
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+ | You also INHERIT any UNUSED points from the day before UP to the standard regeneration. So for a typical Level 1 player, you can INHERIT up to 51 scout points from the day before. This makes "missing a day" of login not too punishing. | ||
====== Choosing A Home State ====== | ====== Choosing A Home State ====== | ||
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33% - Bantamweight - 25 Scout Points | 33% - Bantamweight - 25 Scout Points | ||
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+ | ====== Free Scouting Points (*FS*) ====== | ||
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+ | Once per day - you receive a *FS* point. You will see evidence of this in the "SP" section of the header with a *FS* followed in gold. This allows ANY wrestler to be recruited for 0 SP. This is particularly useful with higher cost wrestlers at higher level. It is also useful when you start the game to avoid being out of actions after assigning a headquarters and recruiting 1 wrestler. |