Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
fantasy_basebrawl_adventure_mode [2016/11/08 15:57] josh [Adventuring Overview] |
fantasy_basebrawl_adventure_mode [2016/11/17 01:05] (current) josh [Losing] |
||
---|---|---|---|
Line 30: | Line 30: | ||
===== Losing ===== | ===== Losing ===== | ||
- | Losing a battle results in an injury {{:injury.gif?nolink|}} for the player. This causes a -1 penalty to all stat checks while in games during the duration of the injury. While a player is injured, they CANNOT attempt any further quests. It is important to make wise decisions on risks when attempting quests as losing a powerful quest completer can leave you locked for a while from good quest attempts. | + | Losing a battle has a 25% chance of an injury {{:injury.gif?nolink|}} for the player. This causes a -1 penalty to all stat checks while in games during the duration of the injury. While a player is injured, they CANNOT attempt any further quests. It is important to make wise decisions on risks when attempting quests as losing a powerful quest completer can leave you locked for a while from good quest attempts. |
+ | Some classes can lower your healing time by 1 minute, per minute. This means a single Cleric or Priest can HALF the amount of time your wounds would normally take to heal. This benefit stacks from multiple healing eligible classes! | ||
===== Clearing a Locale ===== | ===== Clearing a Locale ===== | ||
If you completely clear a locale, your team gains the artifact of the respective locale granting a +2 global bonus for both home and away games. This bonus cannot be blocked by Luna stadiums. | If you completely clear a locale, your team gains the artifact of the respective locale granting a +2 global bonus for both home and away games. This bonus cannot be blocked by Luna stadiums. |