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fantasy_basebrawl_class_race_details [2016/11/17 01:11] josh created |
fantasy_basebrawl_class_race_details [2016/11/17 02:04] josh [Gender Hierarchy & Races] |
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+ | Additional information on Classes or Races within [[Fantasy Basebrawl]] will be put here. | ||
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+ | ====== More on Classes ====== | ||
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+ | ===== Healing Classes ===== | ||
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+ | Some classes can reduce healing times by an additional 1 per minute. This means a single cleric or priest can HALF the healing times of a normal injury status. This is very useful in keeping useful adventuring companions active. This bonus can stack so multiple healing classes can be beneficial. | ||
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====== More on Races ====== | ====== More on Races ====== | ||
===== Gender Hierarchy & Races ===== | ===== Gender Hierarchy & Races ===== | ||
- | {{:ss_drowrace.png |}} It is possible for a race to have a physically and mentally superior race. In this case, all of the superior race will receive +1 on their initial generation rolls while the inferior gender will receive -1. You can see if a race has such a condition by viewing their race page or hovering over the race name with info panes enabled. | + | {{:ss_drowrace.png?300 |}} It is possible for a race to have a physically and mentally superior gender. In this case, all of the superior gender will receive +1 on their initial generation rolls while the inferior gender will receive -1. For instance for Drows, all females receive a +1 maximum possibility while all males receive a -1 maximum possibility for ALL stat rolls upon their creation effectively creating a 2 point difference or 10 point overall difference on average. You can see if a race has such a condition by viewing their race page or hovering over the race name with info panes enabled. |
==== About Intolerant and Tolerant Races ==== | ==== About Intolerant and Tolerant Races ==== | ||
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Tolerant races are about the opposite of intolerant races in that they completely discard the race penalty(unless its against an INTOLERANT race). Meaning if you had a team of 5 humans(tolerant) and 5 warforged(tolerant), there would be 0 morale penalty given from differing races. On the otherhand, tolerant races CARE about alignment and morale far more than intolerant races - receiving DOUBLE morale penalty from differing LAW or ALIGNMENT. Tolerant races completely ignore patron and blood differences. | Tolerant races are about the opposite of intolerant races in that they completely discard the race penalty(unless its against an INTOLERANT race). Meaning if you had a team of 5 humans(tolerant) and 5 warforged(tolerant), there would be 0 morale penalty given from differing races. On the otherhand, tolerant races CARE about alignment and morale far more than intolerant races - receiving DOUBLE morale penalty from differing LAW or ALIGNMENT. Tolerant races completely ignore patron and blood differences. | ||
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+ | ==== About Blood Types ==== | ||
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+ | Blood types are indicated while viewing the race list or race page. Some races are hybrid blood types such as (Half-Elf = Human/Elf or Half-Orc = Human/Orc). For hybrid types, it is a 50% chance that the dominant blood type will be either. Blood types affect morale as explained in the morale sections. | ||
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+ | <WRAP center round important 60%> | ||
+ | Tainted Blood types are possible for about 5% or 1:20 players - regardless of the race. A tainted blood type is simply "something off" regarding the player as belonging to the race or culture which gives them a negative vibe. Tolerant Races STILL ignore a tainted blood type but all others will consider it a negative morale check - even by OTHER tainted blood types. | ||
+ | </WRAP> | ||
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