Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision Both sides next revision
dimension_layouts_and_keywords [2014/03/09 21:55]
josh
dimension_layouts_and_keywords [2014/03/09 21:57]
josh
Line 8: Line 8:
  
 1:20 of Dimensions/​Dungeons(whatever you prefer to call them) are multi-floor. Each floor presents another X shape from the base of the "​Dimensional Stairway"​. You may access any floor below(or above) by clicking "​Up"​ or "​Down."​ Often the arms of the shapes line up allowing you to travel up and down and multiple locations. Each "​new"​ floor(also represented by the Z coordinate) adds 3 new "Minor Treasure Rooms" and 1 Final Chest room. These are also the only way to find [[bosses|Dimensional Bosses]]. 1:20 of Dimensions/​Dungeons(whatever you prefer to call them) are multi-floor. Each floor presents another X shape from the base of the "​Dimensional Stairway"​. You may access any floor below(or above) by clicking "​Up"​ or "​Down."​ Often the arms of the shapes line up allowing you to travel up and down and multiple locations. Each "​new"​ floor(also represented by the Z coordinate) adds 3 new "Minor Treasure Rooms" and 1 Final Chest room. These are also the only way to find [[bosses|Dimensional Bosses]].
 +
 +====== Dimension Keywords ======
 +
 +Keyword 1 controls monster levels encountered in a Dimension.
 +
 +Keyword 2 controls WHAT monsters appear in each Dimension. For a large part ALL monsters can spawn in ALL Dimensions HOWEVER, all rates vary. It is possible for a monster to spawn 1 time per 100 time of the other(or visa-versa)
 +
 +Keyword 3 controls the dungeon'​s "​setting"​ ranging from forests to oceans to dungeons.
 +
 +SOME monsters only ever spawn in certain dimension keyword combinations.
dimension_layouts_and_keywords.txt ยท Last modified: 2014/04/08 00:33 by josh
CC Attribution-Share Alike 3.0 Unported
Driven by DokuWiki Recent changes RSS feed Valid CSS Valid XHTML 1.0