Within Paper Wrestler - there are several conditions that your wrestler may acquire while in a match. Here are some of the conditions and descriptions.
While your wrestler is standing, he or she is fighting. Acts range from strikes to grapples or resolving grapples.
A wrestler on the ground stands back up based upon total hit points remaining. There is a base 8.3% chance of standing every round for downed wrestlers. Having higher health points helps improve the odds of standing considerably.
In Over-The-Top elimination matches such as the Battle Royale or Royal Rumble - the base chance is doubled to improve match speed.
Bleeding wrestlers never regain hitpoints through a match. This is particularly dangerous in Iron Matches for those who bleed early. There is a 0.5% chance that any damage to the Head will result in bleeding whether from strikes or signature/finisher moves. Bleeding is fairly rare in matches. Bleeding can also decide the results of a "First Blood" match.
Bleeding odds also can increase all the way up to a 50% chance depending upon how much damage is dealt to the head so using Head targeting signatures and finishers can be very useful in winning a First Blood type match.