Within [[Paper Wrestler]] - there are several conditions that your wrestler may acquire while in a match. Here are some of the conditions and descriptions. ====== Standard Conditions ====== ===== Standing ===== While your wrestler is standing, he or she is fighting. Acts range from strikes to grapples or resolving grapples. ===== On the Ground ===== A wrestler on the ground stands back up based upon total hit points remaining. There is a base 8.3% chance of standing every round for downed wrestlers. Having higher health points helps improve the odds of standing considerably. In Over-The-Top elimination matches such as the Battle Royale or Royal Rumble - the base chance is doubled to improve match speed. ====== Non-Standard Conditions ====== ===== Bleeding ===== Bleeding wrestlers never regain hitpoints through a match. This is particularly dangerous in Iron Matches for those who bleed early. There is a 0.5% chance that any damage to the Head will result in bleeding whether from strikes or signature/finisher moves. Bleeding is fairly rare in matches. Bleeding can also decide the results of a [[match_types|"First Blood" match]]. Bleeding odds also can increase all the way up to a 50% chance depending upon how much damage is dealt to the head so using Head targeting signatures and finishers can be very useful in winning a First Blood type match.