Experience is the core statistic which is used to mark progression of followers in [[Godwars]]. Pretender gods(players) also receive experience from combat but it is only used to bestow back into followers however the player chooses. ====== Understanding Experience Caps ====== Your followers can only advanced as high your level cap. This can be set in the (Edit Member) section on any follower. Besides your manually set, you also have a level cap based upon your [[colony|colony]] level. //Formula = Rounded Down((All your buildings*.9)+10)// Lastly, there is a global "cap" which cannot be past - regardless of your city structures. The global cap is set by an administrator and if changed, you will automatically pop up to where you belong based upon colony structures. ====== Followers In Combat ====== * Followers gain 1 experience point per hitpoint of damage they inflict upon an opponent. {{:samplekill.png?nolink |}} * Followers who "kill" an enemy(defined as the finishing hit on an opponent) receive (10*monster level) in experience. For each level the member is over a monster, experience gained is reduced by 5%. If a follower is 20 or more levels over their kill, they automatically only receive 1 experience point. * Killing a monster of higher level will result in a 25% bonus. * Sergeant/minor affect monsters have a 100% experience bonus. Captains have a 200% experience bonus. Legends have a 300% experience bonus. ===== Follower Fervor ===== {{:ff.jpg?nolink&600 |}} By logging in once every 24 hours(a period set after 0:00 each day), you gain +1% bonus experience on monster kills up to 10%. If you miss a single period, this fervor will be reset to 0. You will receive messages from your followers when your fervor increases(or resets). ===== Arena Combat ===== Combat experience is not gained in the PvP Arena.